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- . Gather resources and bring them back to your nest. Improve your nest chambers for extra bonuses. Feed your queen ant and breed worker and soldier ants. Defeat and capture other creatures and make them join your army. Collect all the creatures and make them stronger. Raid other player's colonies for resources and bonus items. Defend resources from enemy ants. Defeat the red ants.
- Dec 17, 2019 Pock is a simple little Mac app that's designed to make your Touch Bar more useful by adding your dock to your Touch Bar so you can quickly access your apps and even files within folders. The Pock options are customizable, so you can choose what you need most, adding options like a now playing widget for controlling music, a status widget for.
How To Customize Favorites Contacts on iPhone Step #1. First, you need to open Phone app and then tap on “Favorites” tab → Next, tap on “Edit” at the upper right corner of the screen. Turn the Touch Bar into the Mac Dock. Full screen everything and still have quick visuals on app notifications. Don't have to command-tabtabtabtab to get to a different open app—just tap it on the dock in Touch Bar. So go ahead and download Pock if you’d like to hide the Dock and use your Touch Bar instead to get more screen space. One final tip before we go: put the most frequently used apps to the Dock’s lefthand side so you don’t need to slide across your Touch Bar to get to the required app (I didn’t do that because I predominantly launch apps through Spotlight.
Start Developing iOS Apps (Swift) is the perfect starting point for learning to create apps that run on iPhone and iPad. View this set of incremental lessons as a guided introduction to building your first app—including the tools, major concepts, and best practices that will ease your path.
Each lesson contains a tutorial and the conceptual information you need to complete it. The lessons build on each other, walking you through a step-by-step process of creating a simple, real-world iOS app.
As you make your way through the lessons and build the app, you’ll learn about concepts in iOS app development, gain a deeper understanding of the Swift programming language, and familiarize yourself with the many valuable features of Xcode, Apple’s integrated development environment (IDE).
Prerequisites
In these lessons, it is assumed that you are familiar with the Swift programming language. You do not need to be a Swift master to complete the lessons, but you will get more out of the lessons if you can comfortably read and understand Swift code.
If you are not yet comfortable with Swift, complete the Learn to Code exercises in the Swift Playgrounds app. Alternatively, you can work through A Swift Tour from The Swift Programming Language (Swift 3). Both give you a solid foundation in the Swift programming language.
About the Lessons
In these lessons, you’ll be building a simple meal-tracking app called FoodTracker. This app shows a list of meals, including a meal name, rating, and photo. A user can add, remove, or edit a meal. To add a new meal or edit an existing one, users navigate to a different screen where they can specify a name, rating, and photo for a particular meal.
The lessons are each accompanied by an Xcode project file that shows an example of how your code and interface should look at the end of the lesson. After you go through a lesson, you can download the project and check your work against it.
If you need to refer to the concepts you’ve learned throughout the lessons, use the glossary to refresh your memory. Glossary terms are linked throughout the lessons.
Get the Tools
To develop iOS apps using the latest technologies described in these lessons, you need a Mac computer (macOS 10.11.5 or later) running the latest version of Xcode. Xcode includes all the features you need to design, develop, and debug an app. Xcode also contains the iOS SDK, which extends Xcode to include the tools, compilers, and frameworks you need specifically for iOS development.
How to change a default browser in Mac OS X: Mac OS X (10.10 or later)If you are using the Mac OS X Yosemite or its later version than the required change can be done from the Apple menu. How to set default apps in mac os x.
Download the latest version of Xcode on your Mac free from the App Store.
To download the latest version of Xcode
- Open the App Store app on your Mac (by default it’s in the Dock).
- In the search field in the top-right corner, type
Xcode
and press the Return key.The Xcode app shows up as the first search result. - Click Get and then click Install App.https://sirenew844.weebly.com/blog/accidentally-deleted-disk-utility-app-on-mac. OS X performs certain disk maintenance tasks automatically in the background—for example, it defragments smaller files on the fly, keeping all their segments contiguous on a hard disk so they’ll load faster.
- Enter your Apple ID and password when prompted.Xcode is downloaded into your
/Applications
directory.
Important
The lessons were written using Xcode 8.1, iOS SDK 10, and Swift 3. Try to use these versions while working on the tutorials. If you are using a different version, your screen may look different than what is shown in the screenshots. You may also need to make changes to your code to get it to compile.
Let’s get started!
Copyright © 2018 Apple Inc. All rights reserved. Terms of Use | Privacy Policy | Updated: 2016-12-08
Jump Right In
![App App](/uploads/1/3/3/8/133862376/774330713.jpg)
Start Developing iOS Apps (Swift) is the perfect starting point for learning to create apps that run on iPhone and iPad. View this set of incremental lessons as a guided introduction to building your first app—including the tools, major concepts, and best practices that will ease your path.
Each lesson contains a tutorial and the conceptual information you need to complete it. The lessons build on each other, walking you through a step-by-step process of creating a simple, real-world iOS app.
As you make your way through the lessons and build the app, you’ll learn about concepts in iOS app development, gain a deeper understanding of the Swift programming language, and familiarize yourself with the many valuable features of Xcode, Apple’s integrated development environment (IDE).
![Mac Mac](/uploads/1/3/3/8/133862376/130477037.png)
Prerequisites
In these lessons, it is assumed that you are familiar with the Swift programming language. You do not need to be a Swift master to complete the lessons, but you will get more out of the lessons if you can comfortably read and understand Swift code.
If you are not yet comfortable with Swift, complete the Learn to Code exercises in the Swift Playgrounds app. https://sirenew844.weebly.com/longman-dictionary-app-mac.html. Alternatively, you can work through A Swift Tour from The Swift Programming Language (Swift 3). Both give you a solid foundation in the Swift programming language.
About the Lessons
In these lessons, you’ll be building a simple meal-tracking app called FoodTracker. This app shows a list of meals, including a meal name, rating, and photo. A user can add, remove, or edit a meal. To add a new meal or edit an existing one, users navigate to a different screen where they can specify a name, rating, and photo for a particular meal.
The lessons are each accompanied by an Xcode project file that shows an example of how your code and interface should look at the end of the lesson. After you go through a lesson, you can download the project and check your work against it.
If you need to refer to the concepts you’ve learned throughout the lessons, use the glossary to refresh your memory. Glossary terms are linked throughout the lessons.
Get the Tools
To develop iOS apps using the latest technologies described in these lessons, you need a Mac computer (macOS 10.11.5 or later) running the latest version of Xcode. Xcode includes all the features you need to design, develop, and debug an app. Xcode also contains the iOS SDK, which extends Xcode to include the tools, compilers, and frameworks you need specifically for iOS development.
Download the latest version of Xcode on your Mac free from the App Store.
To download the latest version of Xcode
- Open the App Store app on your Mac (by default it’s in the Dock).
- In the search field in the top-right corner, type
Xcode
and press the Return key.The Xcode app shows up as the first search result. - Click Get and then click Install App.
- Enter your Apple ID and password when prompted.https://sirenew844.weebly.com/blog/fdefault-app-launch-mac. On the Mac, right-click the file and select Get Info. Toward the bottom of the Info window you should see a section labeled Open with. Select your preferred default from the dropdown and click. ClientLaunch is launched automatically when it is needed. By clicking special ClientLaunch links, you launch common online files with your locally installed programs. MacOS automatically chooses the appropriate program for each file format (i.e., the default program). All you have to do is click an ClientLaunch formatted link, and the file opens.Xcode is downloaded into your
/Applications
directory.
Important
The lessons were written using Xcode 8.1, iOS SDK 10, and Swift 3. Try to use these versions while working on the tutorials. If you are using a different version, your screen may look different than what is shown in the screenshots. You may also need to make changes to your code to get it to compile.
Let’s get started!
How To Customize Pock Mac App Desktop
Copyright © 2018 Apple Inc. All rights reserved. Terms of Use | Privacy Policy | Updated: 2016-12-08